mgear.rigbits.eye_rigger

Rigbits eye rigger tool

mgear.rigbits.eye_rigger.eyeRig(eyeMesh, edgeLoop, blinkH, namePrefix, offset, rigidLoops, falloffLoops, headJnt, doSkin, parent=None, ctlName=’ctl’, sideRange=False, customCorner=False, intCorner=None, extCorner=None, ctlGrp=None, defGrp=None)

Create eyelid and eye rig

Parameters:
  • eyeMesh (TYPE) – Description
  • edgeLoop (TYPE) – Description
  • blinkH (TYPE) – Description
  • namePrefix (TYPE) – Description
  • offset (TYPE) – Description
  • rigidLoops (TYPE) – Description
  • falloffLoops (TYPE) – Description
  • headJnt (TYPE) – Description
  • doSkin (TYPE) – Description
  • parent (None, optional) – Description
  • ctlName (str, optional) – Description
  • sideRange (bool, optional) – Description
  • customCorner (bool, optional) – Description
  • intCorner (None, optional) – Description
  • extCorner (None, optional) – Description
  • ctlGrp (None, optional) – Description
  • defGrp (None, optional) – Description
Returns:

Description

Return type:

TYPE

class mgear.rigbits.eye_rigger.eyeRigUI(parent=None)
buildRig()
create()
create_connections()
create_controls()
create_layout()
exportDict()
populateDict()
populate_edgeloop()
populate_element(lEdit, oType=’transform’)
populate_object(lEdit, oType=None)
staticMetaObject = <PySide2.QtCore.QMetaObject object>
valueChanged = <PySide2.QtCore.Signal object>
mgear.rigbits.eye_rigger.eyesFromfile(path)
mgear.rigbits.eye_rigger.showEyeRigUI(*args)